Microsoft XNA Framework Edition: Programming Windows Phone 7
Publisher: Microsoft Press 2010 | 432 Pages | ISBN: 073565669X | PDF + EPUB | 6 MB
Bring your game ideas to life—with guidance from a Windows programming legend
Begin creating your own game apps for Windows Phone 7—guided by the consummate teacher, award-winning author Charles Petzold. Focusing on the XNA 2D framework and the C# language, you’ll learn how to extend your existing skills—mastering core concepts and techniques for this new mobile platform. As always, Charles brings a unique combination of pragmatism and inspiration to his instruction—along with a wealth of hands-on examples.
Discover how to:
Develop high-performance XNA 2D games
Create and animate text and sprites
Capture and embed bitmaps, balancing performance issues
Support multi-touch input—including tap, drag, flick, and pinch
Manipulate bitmaps at the pixel level
Apply dynamic textures
Work with transforms
Put components together for touch-and-play and tilt-and-play games
Test-drive your game on Windows Phone Emulator
Get code samples on the Web
For system requirements, see the Introduction.
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